
So light view will actually give you a better idea as far as how light is being shown on specific surfaces. The reds, it means it's getting more light. And once you start reaching a little bit more of the greens, that means it's getting less light. Some of these yellow surfaces, as we can see here on the chart, are getting light, but not a tremendous amount of light.

Then there's also a light view, and this is showing which surfaces are getting the highest amounts of light. There may be some subtle differences from one to the other, but I have a tendency to just leave this transmission just as it is. We're still end up getting light coming down and casting shadows even in this view. And you'll notice that if I, you will get some slight differences in the overall look by changing transmission, but for the most part, it kind of looks the same no matter what view that you're in, even if I zoom back a little bit, and notice how it's treating the trees. But we will end up getting this different transmission here. In fact, it really has barely even changed at all.

Then for this polystyrol mode, usually that looks an awful lot like the white mode. In fact, this is actually one of the cases where I like to use outlines, because this really does give us a more architectural kind of look, architectural sketch look, while doing our drawing. If I select on white, white basically will take away all the materials, just provide us with white. The other option here is mode, and there are three different kinds of modes. If I click there, I can either reset the value back to the default outline or I can set the value, in which case I can actually manually type in 75 per cent or 25 per cent, whatever, instead of moving the bar back and forth across in order to achieve the style of rendering that I need to do. But another thing you may have noticed is that as I'm moving my cursor around, there's a button here that has three little dots. So outlines does exactly what it sounds like, it allows you to do outlines. And then as we move it over to the left-hand side, it's more of a traditional rendered appearance. It gives a little bit more of what I'll just call a sketchier appearance to it. This gives us a more traditional architectural look. If I start to pull this outlines bar over, notice how we start to get nice, thick, dark black outlines around virtually every object here inside of the view. And that's particularly true when we're dealing with outlines. If I click here inside of Enscape, what I'd like to do is just zoom in so that I can see the buildings, maybe the trees, and basically, I just want to see a little bit better level of detail.

And for this exercise, let's take a look at what the differences are between outlines and mode.

After clicking on visual settings we can see that rendering is one of our options. Let's take a look at our visual settings. One is general settings and the other is visual settings. On settings there'll be two different options. And settings will be toward the right-hand side of the ribbon. Under the Enscape tab in Revit, one of the sections is called settings.
